![]() ![]() This is due to the sentiment that the Federation, despite their very well rounded ships, would never launch a surprise war on anyone. Traditionally, the classic scenario The Surprise Reversed could not be played in campaign using the Federation as the attacking force.The Drex themselves live in pampered luxury, enjoying the fruits of their technology. On the other hand, over in the Omega Quadrant, the Drex succeeded in deploying a fleet which is almost completely computer controlled, and which do their job with restraint and deadly efficiency.The optional rules for super-computer run ships include the chance for the computer to malfunction and start attacking your own ships, just like the Star Trek: The Original Series episode " The Ultimate Computer".The ship approaches a nearby Klingon border station in order to provide the Klingon Empire with its advanced technology, but the Klingons of the past think it's a Federation trick and attack them. In it, a Klingon X-ship travels back in time after a sun goes nova nearby. Scenario SN15.0 "A Warrior's Death", which appeared in Nexus magazine #12.It attacks a Klingon fleet and destroys it, preventing it from invading the Hydran nation. A Hydran X-ship enters an ion storm in the year 210 and is sent back in time to the year 114. It is attacked by 20 Gorn sub-light battleships and must survive long enough for the time warp to open again so they can go back to the future. The Federation starship Kongo blunders into a combination spatial distortion/time warp which sends it 5,000 light years away and 120 years into the past. This game provides examples of the following tropes: And this does not even go into the fact that the base mechanics and most of the background used in the first two Starfleet Command computer games were directly licensed from the Star Fleet Battles system. The game has given birth to the greater Star Fleet Universe and a number of related games: Federation Space and Federation & Empire, allowing players to fight a strategic war across the known space Prime Directive, the RPG which started out with its own system, but was later adapted for use with GURPS, d20 System and d20 Modern systems Starfleet Battle Force, a card based game directly based and homaged to the classic card game Naval Wars Federation Commander, referred to by all as SFB Light, a simpler system stressing speed and ease of play over detail. Cole, who also authored the 1st edition of Starfire), the boxed Designer's Edition, the loose-leaf Commander's Edition, and finally the loose-leaf Captain's Edition (nicknamed the Doomsday Edition since its editors figured it wouldn't be published 'til then). The game has gone through 4 editions: The micro-game pouch edition (written by Stephen V. Playable empires in Star Fleet Battles include familiar ones from the aforementioned series and new ones invented by the game's designers: The Federation, Klingons, Romulans, Gorn, Kzinti, Orion Pirates, and Tholians belong to the first group, and from the second group we have the Lyrans, Hydrans, Andromedans, WYN and ISC. Skirmishes between small squadrons are also popular massive fleet battles are possible but require lots of patience and paperwork.ĭue in part to licensing issues and in part to the desired flavor of the game, Star Fleet Battles is based solely on Star Trek: The Original Series, Star Trek: The Animated Series, the Franz Joseph Star Trek Star Fleet Technical Manual (which is where the official SFB licence is tied to) and some other blueprints available in the late 70s the movies and later series are not considered Star Fleet Battles-canonical and the two 'verses have diverged considerably note X Ships originally drew their inspiration from Star Trek: The Motion Picture, right down to a photon torpedo launcher in the nose of the Klingon X battlecruiser but these were quickly altered when Paramount claimed copyright infringement. The most common scenario played is a one-on-one dogfight of balanced ships, usually heavy cruisers. Gameplay consists of deciding how to allocate a ship's available energy during a turn (speed, shield reinforcement, weapon arming, etc.) and then carrying out the ships' movement and attacks. ![]() Movement is simultaneous each "turn" is divided into 32 "impulses" each ship moves on some of these depending on its current speed. The starships are represented by tokens or miniatures on a hexgrid, and by off-board diagrams showing the systems of each ship and keeping track of how badly damaged they are. Star Fleet Battles is a tabletop space Wargame featuring ships from Star Trek. ![]()
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